Shuttles Game

Board
GreenPeg
GreenPeg
GreenPeg
GreenPeg
GreenPeg
Hole
Hole
Hole
Hole
Hole
RedShuttle_7
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
GreenShuttle_6
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
RedShuttle5
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
YellowShuttle_4
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
GreenShuttle_3
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
RedShuttle_2
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
GreenShuttle_1
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
Hole
BottomRedShuttle_0
RedPeg
RedPeg
RedPeg
RedPeg
RedPeg
Hole
Hole
Hole
Hole
Hole
ArrowLeftPurple
ArrowLeftPurple
ArrowLeftPurple
ArrowLeftGreen
ArrowLeftGreen
ArrowLeftGreen
ArrowLeftYellow
ArrowRightPurple
ArrowRightPurple
ArrowRightPurple
ArrowRightGreen
ArrowRightGreen
ArrowRightGreen
ArrowRightYellow

 

New Version! Windows 8 users can download a better version of this game at the Windows Store

How to Play

OBJECT: Be first to move all five pieces of your color through the maze and into your goal. (Opponent's starting block is the players goal)

RULES: The players alternate turns making only one of the following moves:

1.) Shuttle Move: A player may move any shuttle of his color left or right only one notch. OR

2.) Piece Move: A player may move any piece of his color in one direction only, forwards, backwards, or sideways any number of spaces without passing over a barrier or another piece. (He may not move diagonally.) OR

3.) Jumping Move: A player may jump over one opponent's piece if he is adjacent to it, but must stop immediately on the opposite side. He may not continue any farther on that turn. He may jump forward, backward, or sideways, but may not pass over a barrier or a vacant space during the jump. When jumping the opponent's piece is not captured. OR

4.) Center Shuttle: As a turn, either player may move the center shuttle left or right, only one notch, providing that his opponent has not moved it on the preceding turn.


A PLAYER MAY NOT:

a.) jump his own piece

b.) jump two or more of his opponent's pieces in one turn

c.) capture an opponent's piece

d.) move or jump diagonally

e.) jump across a void between shuttles

f.) move both a shuttle and a piece on the same turn.

g.) move a shuttle of his opponent's color

h.) move a piece back into his starting block once it is on the board

i.) move one of his pieces into his goal until all five of his pieces are out of his starting block and on the board.



A PLAYER MAY:

a.) move one of his pieces sideways in his starting block or in his goal in accordance with rules 2 and 3;

b.)move or jump, with a piece of his color, on the center shuttle in accordance with rules 2 and 3, even if his opponent has just moved the center shuttle

c.) claim victory if his opponent refuses to vacate his starting block.


The First Player To Get All Five Pieces Of His Color Into His Goal Wins!


TO MOVE A PIECE: Place the cursor arrow directly over the purple piece you would like to move and then click on the left mouse button. This will highlight the piece. Then, place the cursor over the hole you intend to move to and click again. This will automatically reposition your piece to the new location.

TO MOVE A SHUTTLE: Place the cursor arrow directly over the purple arrow next to the shuttle you wish to move and click the left mouse button. This will automatically move the shuttle one position, left or right, depending on which side of the shuttle you click the arrow.

REMINDER: You may only move the purple pieces, the purple shuttles and the center yellow shuttle. (You may not move the yellow shuttle if the computer has just moved it on the preceding turn.) The computer may only move the green pieces, the green shuttles and the center yellow shuttle. GOOD LUCK!

Learn more about the Shuttles game.

This game was developed using AJAX, C#, and DHTML (Javascript and CSS)



Problems, Comments, Suggestions? Click here to contact Greg Thatcher
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Copyright (c) 2013 Thatcher Development Software, LLC. All rights reserved. No claim to original U.S. Gov't works.